Tuesday, November 29, 2011

Update the blog Imagining your game

  • WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)   I am designing my game for teenagers so that maybe my game can teach the and they wont have that problem wth this disease like 12-18.
  • WHAT will your game teach the player about your topic? (Be specific!)  It well teach them about the immune system and how to take care of it .
  • WHERE does your game happen? 
    • Describe the world you will design for your game. It will be like things floating around and pick the good things that would make you healthy if not you will get sick.
    • How will this setting add to the learning experience? It will be colorful and stuff that is pretty and interesting.
  • HOW does your game world teach the player about your topic? It will teach them how to take care of themselves and not get that diseases. 
    • What happens in the world that helps the player learn?Well you will try to go through  all the obstetrical and try to get away from all the stuff  that is bad.
    • How does the player use what they learned to make something happen in the game? Well they can get to jump and run walk and all of that.
  • WHY is a game a better way of understanding your topic than a quiz? It is less complicated because they learn more from the game then a teacher saying it up in the front. That why i think it easier to learn from a game then a quiz 

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